David Statue 3d Model

Greek sculptures are one of the greatest examples of art. There are lots of things to learn from these sculptures such as postures, anatomy, proportions, drapery etc. Thanks to some artists who created the 3d versions of some popular Greek sculptures and make it possible to study these sculptures from every angle. The 3d models of these sculptures may not be 100% identical but can be used to study anatomy, musculature and proportions.

Michelangelo’s David

This is the 3d model of a great, 17 feet tall master piece, David. The statue of David is created between 1501 and 1504 by Michelangelo, the Italian artist. In 1873, the statue was moved to the Academy of Fine Arts of Florence. It’s an ideal figure to study human male anatomy.

Apollo Belvedere

Apollo Belvedere or Apollo of the Belvedere—also called the Pythian Apollo holding his bow is a 7.3 feet tall statue, created by a greek sculptor Leochares. This sculpture is considered as one of the best sculpture of it’s class by neoclassicists.

Farnese Hercules

A computer rendering made from a 3D model of Michelangelo's David. The model was built by scanning the statue using a laser triangulation rangefinder and assembling the resulting range images to form a seamless polygon mesh. The mesh contains 8 million polygons, each about 2.0 mm in size. This is a somewhat cleaned up version of the full-sized bronze copy of David in Sioux Falls, SD. David by Michelangelo - Download Free 3D model by jerryfisher (@jerryfisher) 8f4827c. Premium & Free 3D models ready to be used in your CG projects such as films, visualizations, games, VR etc. 3D Models and 3D Print Models are available for download in several formats including MAX, STL, FBX, 3DS, C4D, OBJ, BLEND, DWG, DXF, LWO and much more. If you’re in search of high-quality 3D assets, we have a huge library of 3d models for all your needs.

Farnese Hercules, a Greek god with great, strong and heroic anatomy created by a Greek sculptor named Lysippos. This famous sculpture was moved to Naples in 1787. A good one to study the heroic proportions and musculature. Farnese Hercules is one of the most famous sculpture of the classical era and has a strong heroic image in European imagination.

Capitoline Aphrodite

Capitoline Aphrodite is a type of statue of Venus, the goddess of love in which she is covering her body after a bath. Pope Benedict XIV gave it to the Capitoline museum. The museum kept it inside the hall dedicated to the Venus which is also called The Cabinet of Venus.


Aphrodite Kallipygos

The well known sculpture Aphrodite Kallipygos, also known as the Venus Callipyge. Aphrodite Kallipygos is the statue of partially draped Venus in which she is looking behind while uncovering her back. It is an ancient Roman marble statue which is believed to be the copy of an old Greek Original.

Venus de Milo

Another cool 3d model of the Greek goddess Venus with game ready mesh. The actual sculpture is about 6 feet tall and created in between 130 and 100 BC. This statue is created by the sculptor Alexandros of Antioch and currently it display at the Louvre museum at Paris.

Sophocles

Sophocles was the son of Sophilus and a famous tragedy writer of the classical Greek era. He wrote about 123 plays but only 7 plays are known to be found in the complete form.

Nike of Samothrace

Nike of Samothrace is also known as Winged Victory of Samothrace. This Sculpture of the Greek goddess Nike (Victory) is about 8 feet tall which is created around 200-190 BCE. This is one of the most famous sculpture in the world and currently, it has been displayed at Lauvre Museum, Paris since 1884.

Hebe

Hebe is the goddess of youth and the daughter of Zeus and Hera. Hebe is the Greek word that implies youth or prime of life. In 19th and early 20th century, the figure of Hebe became popular for garden fountains, and was widely available in cast stone those days. An Italian Sculptor, Antonio Canova, also created four different sculptures of Hebe and one of them is in Forli museum, Italy.

Zeus

Zeus, according to Greek mythology, is the Father of Gods and men, also known to be the god of Sky and Thunder. Zeus was the child of Chronus and Rhea and youngest of his siblings. He is quite an important and powerful character in Greek mythology. He mainly symbolized by thunderbolt, eagle, oak and bull.

Caryatid

David Statue 3d Model Images

This is the 3d model of a Caryatid. Caryatids are the sculptures of the females served as a support / columns or pillars in Greek architectures and buildings.

Lion Sculpture

Finishing it off with a 3d model of a lion Greek sculpture.


Click above for a 700 x 700 pixel version
Click here for a 2K x 2K version (388 KB)
(frontispiece of Siggraph 2000 proceedings)

A computer rendering made from a 3D model of Michelangelo's David. The modelwas built by scanning the statue using a laser triangulation rangefinder andassembling the resulting range images to form a seamless polygon mesh. Themesh contains 8 million polygons, each about 2.0 mm in size. The raw data fromwhich the mesh was built contains 2 billion polygons, representing rangesamples spaced 0.25 mm apart on the statue surface. Although we also digitizedthe statue's color, the veining and reflectance shown here are artificial. Therendering includes simulated subsurface scattering, but with arbitraryparameters. Thanks to Henrik Wann Jensen for computing this image.

Authors:

  • Kari Pulli < kapu@graphics.stanford.edu >
  • Brian Curless, University of Washington < curless@cs.washington.edu >
  • Szymon Rusinkiewicz < smr@graphics.stanford.edu >
  • Dave Koller < dk@graphics.stanford.edu >
  • Lucas Pereira < lucasp@graphics.stanford.edu >
  • Matt Ginzton < magi@cs.stanford.edu >
  • Sean Anderson < seander@cs.stanford.edu >
  • James Davis < jedavis@graphics.stanford.edu >
  • Jeremy Ginsberg < jeremyg@cs.stanford.edu >
  • Jonathan Shade, University of Washington < shade@cs.washington.edu >
  • Duane Fulk, Cyberware

Appears in:

Proc. SIGGRAPH 2000

David Statue 3d Model Kit

Abstract:

We describe a hardware and software system for digitizing the shape and colorof large fragile objects under non-laboratory conditions. Our system employslaser triangulation rangefinders, laser time-of-flight rangefinders, digitalstill cameras, and a suite of software for acquiring, aligning, merging, andviewing scanned data. As a demonstration of this system, we digitized 10statues by Michelangelo, including the well-known figure of David, two buildinginteriors, and all 1,163 extant fragments of the Forma Urbis Romae, a giantmarble map of ancient Rome. Our largest single dataset is of the David - 2billion polygons and 7,000 color images. In this paper, we discuss thechallenges we faced in building this system, the solutions we employed, and thelessons we learned. We focus in particular on the unusual design of our lasertriangulation scanner and on the algorithms and software we developed forhandling very large scanned models.

Additional information available:

  • PDF withlow-res compressed figures (1.1 MB)
  • PDF withfull-res compressed figures (3.6 MB)
  • PDF withfull-res barely compressed figures (7.6 MB)
  • PDF with uncompressed figures:gzipped PDF (17 MB)PDF (40 MB)
  • Powerpoint slides from our presentation at Siggraph 2000
This page © Copyright 2000 by Marc Levoy

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